Kids Kino Talks adopts new technical tools in animation



– The webinar, organized in collaboration with the Stuttgart International Animation Film Festival and Animation Production Days, will provide insight into the future of storytelling

Panelists will take part in this year’s Kids Kino Talks

For its second year, Kids Kino Talks again offers a series of cutting-edge webinars, organized by Kids Kino Industry, the Warsaw-based international film and series co-production forum for young audiences. On May 3, in partnership with ITFS – Stuttgart International Animation and Animation Film Production Days Festival, Kids Kino Talks will host a webinar for animators and industry representatives titled “SMART COLLABORATION – Embracing New Technical Tools in Animation”.

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The discussion aims to dig deeper into how new tools and technologies can be a rewarding driving force in international co-sector and cross-sector collaboration, and will provide insight into the future of storytelling using these technologies.

As for the speakers, Kim Adams, director of real-time production at Nexus Studios, leads studio initiatives in real-time animation production across original television and film, branded content, and immersive storytelling, and supports the growth of Nexus Interactive Arts. She is also the co-founder of Adventure Lab, a social virtual reality platform that connects audiences with virtual, live-hosted and interactive adventures.

Julia Parfitt, executive producer of Nexus Studios, has produced some of the studio’s most notable work, including the most award-winning commercial of the decade, Honda “Grrrr”, winner of the coveted Grand Prix du film de Cannes, as well as the Grammy – nominated music video for “Take Me Out” by Franz Ferdinand, to name a few projects. As head of production at Nexus, she oversaw works such as the Oscar-nominated short This way until as well as several award-winning ads and XR experiences.

To finish, Phil Stewart, Head of Realtime at Blue Zoo, researches, develops and tests new technologies and workflows. From researching rendering technology and programming a VR puppet in the Unreal Engine, to performing push-ups to test out a new motion capture suit, his department strives to stay one step ahead.

Panelists experimented with tools such as Unity, Unreal, and Blender, and will share case studies to demonstrate the opportunities these new tools can bring and how they can affect storytelling in animation. They will also discuss the pros and cons of integrating them into the production pipeline.

This edition of Kids Kino Industry Talks will be moderated by Professor Lilian Klages, CEO and executive producer of Danish company Parka Pictures Aps and German company Dreamin’ Dolphin Film GmbH. Participation is free and those interested can register here.

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